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Dr Sraggles
The Covenant of Blood
62
|
Posted - 2014.01.12 19:42:00 -
[1] - Quote
Topic says it all.
For the Price of a PLEX why not let me buy a month's worth of SP (@ say, 2500 SP/Hr) that I can then allocate as I choose?
Time is precious to us all. I would like to be able to dump that month's worth of SP into those Level 5 skills that are so painful to train.
PLEX prices rise, CCP profits.
No, I don't want to buy another toon with millions of SP that are not in areas I am interested in, I want unallocated SP for PLEX that I can put precisely where I want it.
/discuss |

Dr Sraggles
The Covenant of Blood
62
|
Posted - 2014.01.12 19:45:00 -
[2] - Quote
Ralph King-Griffin wrote:Nope.
While I admire your brevity sir, declarative sentences are not useful.
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Dr Sraggles
The Covenant of Blood
62
|
Posted - 2014.01.12 19:54:00 -
[3] - Quote
Danika Princip wrote:Pay to win is bad. Go Away.
Don't we have that now when richer players can bling their ships?
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Dr Sraggles
The Covenant of Blood
62
|
Posted - 2014.01.12 19:56:00 -
[4] - Quote
Elena Thiesant wrote:So that the older, richer players can buy skill points with their massive in-game wealth and get even further ahead of newer players? No thanks
Newer players are more likely to "catch up" than older players accelerate away.
There is only so much you can do to improve the performance of a frig or dessie. Older richer players will be training Marauder and Capital skills. |

Dr Sraggles
The Covenant of Blood
62
|
Posted - 2014.01.12 20:01:00 -
[5] - Quote
Danika Princip wrote:Dr Sraggles wrote:Danika Princip wrote:Pay to win is bad. Go Away. Don't we have that now when richer players can bling their ships? Which has nothing whatsoever to do with richer players being able to buy skillpoints.
Skill Points = DPS, Cap Life, Tank etc
Bling = DPS, Cap Life, Tank etc
Is that not correct?
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Dr Sraggles
The Covenant of Blood
62
|
Posted - 2014.01.12 20:07:00 -
[6] - Quote
Danika Princip wrote:Dr Sraggles wrote:Danika Princip wrote:Dr Sraggles wrote:Danika Princip wrote:Pay to win is bad. Go Away. Don't we have that now when richer players can bling their ships? Which has nothing whatsoever to do with richer players being able to buy skillpoints. Skill Points = DPS, Cap Life, Tank etc Bling = DPS, Cap Life, Tank etc Is that not correct? No, not at all. Buying an officer mod doesn't suddenly allow you to fly amarr battleships when you had no ammar skills at all five minutes ago...
Training Amarr BS 1 takes minutes, then bling can make a huge difference in performance. Using one Plex to get Amarr BS 5 is the end of the world? |

Dr Sraggles
The Covenant of Blood
62
|
Posted - 2014.01.12 20:19:00 -
[7] - Quote
Mag's wrote:Dr Sraggles wrote:Danika Princip wrote:
No, not at all. Buying an officer mod doesn't suddenly allow you to fly amarr battleships when you had no ammar skills at all five minutes ago...
Training Amarr BS 1 takes minutes, then bling can make a huge difference in performance. Using one Plex to get Amarr BS 5 is the end of the world? It's not the end of the world if you have to train for it, like everyone else then. Your idea is nothing new and doesn't solve any problems. (No, you wanting SP NOW isn't a problem)
The problem it solves is allowing new players to accelerate their training.
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Dr Sraggles
The Covenant of Blood
62
|
Posted - 2014.01.12 20:28:00 -
[8] - Quote
Danika Princip wrote:Dr Sraggles wrote:Mag's wrote:Dr Sraggles wrote:Danika Princip wrote:
No, not at all. Buying an officer mod doesn't suddenly allow you to fly amarr battleships when you had no ammar skills at all five minutes ago...
Training Amarr BS 1 takes minutes, then bling can make a huge difference in performance. Using one Plex to get Amarr BS 5 is the end of the world? It's not the end of the world if you have to train for it, like everyone else then. Your idea is nothing new and doesn't solve any problems. (No, you wanting SP NOW isn't a problem) The problem it solves is allowing new players to accelerate their training. Which it does not do, it allows older, richer players to accelerate thier own training far, far more. Classic Malcanis law.
Who cares if an old toon suddenly has Carrier 5?
Would not the game benefit from more players with Frigate 5?
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Dr Sraggles
The Covenant of Blood
62
|
Posted - 2014.01.12 20:29:00 -
[9] - Quote
Pinky Hops wrote:will never happen
been discussed many times over the years.
the conclusion is:
1) instantly nobody would have ISK
2) instantly PLEX would be worth a bajillion ISK
neither of which is helpful to the game
This is the best rebuttal I've seen so far.
The question is would we spend all our isk on SP versus ships to blow up?
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Dr Sraggles
The Covenant of Blood
62
|
Posted - 2014.01.12 20:32:00 -
[10] - Quote
Danika Princip wrote:How does it help a new player to 'catch up' if older players are suddenly gaining millions of extra SP?
Because older players already have complete frig/dessie skills. Newer players could buy a month or two and no longer be fodder.
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Dr Sraggles
The Covenant of Blood
62
|
Posted - 2014.01.12 20:33:00 -
[11] - Quote
Mag's wrote:Danika Princip wrote:Dr Sraggles wrote:Mag's wrote:It's not the end of the world if you have to train for it, like everyone else then. Your idea is nothing new and doesn't solve any problems. (No, you wanting SP NOW isn't a problem) The problem it solves is allowing new players to accelerate their training. Which it does not do, it allows older, richer players to accelerate their own training far, far more. Classic Malcanis law. This. Plus OP you still do not mention a problem, only a reason you think we need it. Which isn't a reason for change and only creates a problem.
The problem is the truly fundamental problem of eve. A new player is a nearly worthless toon for many, many months.
The idea is to help people leap frog over the worthless period and get to the fun period sooner.
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Dr Sraggles
The Covenant of Blood
62
|
Posted - 2014.01.12 20:34:00 -
[12] - Quote
Danika Princip wrote:Dr Sraggles wrote:Danika Princip wrote:How does it help a new player to 'catch up' if older players are suddenly gaining millions of extra SP? Because older players already have complete frig/dessie skills. Newer players could buy a month or two and no longer be fodder. But a new player in a frigate with complete frigate skills is STILL fodder. They're still flying a frigate, and they don't know the game mechanics...
At least they are flying a ship with a chance? |

Dr Sraggles
The Covenant of Blood
62
|
Posted - 2014.01.12 20:36:00 -
[13] - Quote
Mag's wrote:Dr Sraggles wrote:
Who cares if an old toon suddenly has Carrier 5?
Would not the game benefit from more players with Frigate 5?
Everyone with balance in mind cares. The game benefits from players with longevity in mind, not want it now get board 20 minutes later. Eve is not WoW in space and it's skill system is nothing like it either. It is one of the best systems I've come across and allows new players to compete very early on.
Ok, so put a limit on how many SP you can buy (say, 3 months). This would let newer players polish a few things and close the gap.
Older toons, would gain relatively little (ie a few level 5 skills). |

Dr Sraggles
The Covenant of Blood
62
|
Posted - 2014.01.12 20:37:00 -
[14] - Quote
Mag's wrote:Dr Sraggles wrote:
The problem is the truly fundamental problem of eve. A new player is a nearly worthless toon for many, many months.
The idea is to help people leap frog over the worthless period and get to the fun period sooner.
That is a problem with your perception, not the skill system.
Perception is reality when you are mining in a Venture and getting blown away in a T1 fit Rifter.
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Dr Sraggles
The Covenant of Blood
62
|
Posted - 2014.01.12 20:41:00 -
[15] - Quote
Danika Princip wrote:Dr Sraggles wrote:Mag's wrote:Dr Sraggles wrote:
Who cares if an old toon suddenly has Carrier 5?
Would not the game benefit from more players with Frigate 5?
Everyone with balance in mind cares. The game benefits from players with longevity in mind, not want it now get board 20 minutes later. Eve is not WoW in space and it's skill system is nothing like it either. It is one of the best systems I've come across and allows new players to compete very early on. Ok, so put a limit on how many SP you can buy (say, 3 months). This would let newer players polish a few things and close the gap. Older toons, would gain relatively little (ie a few level 5 skills). Maintain the gap maybe, they're certainly not closing it. Who do you think can stump up the ISK for a PLEX faster, me with my 80 million SP, or a newbie with five million?
Anyone with $20 in their pocket can buy a PLEX. The idea is to let people who choose to bypass the first frustrating months without buying an abortion in the Character Bazaar.
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Dr Sraggles
The Covenant of Blood
62
|
Posted - 2014.01.12 21:05:00 -
[16] - Quote
Felsusguy wrote:Let me ask a question. Why? If all you want is a mechanic to help new players catch up, there are far better solutions. You know, ones that don't totally and completely destroy the entire point of the skill system.
Lets hear those "solutions"? |

Dr Sraggles
The Covenant of Blood
63
|
Posted - 2014.01.13 16:28:00 -
[17] - Quote
The only things different than this proposal and the Character Bazaar are:
1. No one would be compensated but yourself and CCP when you add SP. When you buy "SP" currently (ie buy a toon in the Character Bizarre with more than yourself) the difference is an ingame toon gets paid in addition to the transfer fees.....hmmmmm?
2. Old toons defend the status quo that greatly benefits themselves.....who knew?
Nothing posted that I have seen is seems to be anything more than that...other than the one post that suggested we might all spend our isk on SP to the detriment of other goods and services thus ruining the economy. The rest of the posts reek of protecting self interest, not in making Eve a better game.
/carry on |

Dr Sraggles
The Covenant of Blood
63
|
Posted - 2014.01.13 16:32:00 -
[18] - Quote
Crazy Legs Finnigan wrote:This idea is horrible. I'm going to wardec your corp OP
Let me guess. You grown toons in a vat with isk from your corp and then sell them in the Character Bizarre?
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Dr Sraggles
The Covenant of Blood
63
|
Posted - 2014.01.13 16:33:00 -
[19] - Quote
Rivr Luzade wrote:Dr Sraggles wrote:Danika Princip wrote:How does it help a new player to 'catch up' if older players are suddenly gaining millions of extra SP? Because older players already have complete frig/dessie skills. Newer players could buy a month or two and no longer be fodder. Do you even know how long it takes to gather 600M+ for a new player? This would not help new players in absolutely no way whatsoever, instead it makes it all a lot more harder for them. Not just catching up on skill points, but also affording a real-money free gameplay via plexing their account(s).
Do you know how long it takes someone with a job to earn $20? Minutes.
Where do you think those PLEX for sale come from? |

Dr Sraggles
The Covenant of Blood
63
|
Posted - 2014.01.14 01:58:00 -
[20] - Quote
TehCloud wrote:I can't believe how shortsighted people can be. Everyone even remotely suggesting that buying SP for real money should be a valid idea should have his forum permissions revoked immediatly.
Do realize there is such a thing as the Character Bizarre and it happens every day that people buy SP for cash because they bought the Plex with cash? |
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Dr Sraggles
The Covenant of Blood
63
|
Posted - 2014.01.14 05:17:00 -
[21] - Quote
Iyacia Cyric'ai wrote:OP Summary: I want instant skillpoints and I wish to hide my desire for instant gratification under the guise of helping noobies. Even though my proposal ironically benefits older and richer players exponentially more.
Respondents Summary:
"I got mine and don't want anyone to be able to quickly have as many SP as me. I do better Industry/Mining/PvP/PvE than people that don't have as many SP as I do and I want it to stay that way."
News Flash:
Eve is a tiny, no MINUSCULE game among online MMOs. The largest single reason for that is the months and months it take to create an effective toon. New players in general simply do not have a year to wait before they feel truly competitive in small gang pvp and can fly more than a t1 fit rifter.
I am quite impressed with the venom with which many defend a game that on it's busiest days has 50,000 players. Big games that are true successes have hundreds of times the number of players that also play it for years and years. Eve is not perfect. It is a good game that could be great but for some very clunky game mechanics not the least of which is the impossibility of improving your toon other than simply the passage of a very long time. |

Dr Sraggles
The Covenant of Blood
63
|
Posted - 2014.01.14 08:19:00 -
[22] - Quote
Gerrick Palivorn wrote:
- How are you going to stop veteran players from using there already substantial amounts of isk to buy up the plex market in game in the first hours after the announcement of the change? This would inflate the price of plex and remove a significant amount of players from the game within months.
- Using ISBoxer a player can control many accounts at the same time, performing the same action, CCP has not deemed this against the EULA. What is stopping a rich player from making an army of alts and 'solo' pvp you with dozens of similarly named characters? While this can happen now, not many people want to put the time or effort into putting dozens of toons in the same ships with the same skills.
- Lets say I'm a new player. I download the game, buy 100 mil skill points (approx. 720 dollars) at this point I have effectively maxed out my skills for pvp. I buy a shiny fit faction battleship looking for a fight, and end up getting concorded or ganked because I don't understand the game mechanics. And the losses will continue until I quit or learn the very hard way. How do you address this?
1. Limit the amount of SP that can be purchased and limit what skills it can be applied too. This way the purchased SP can be used to finish that pesky AWU 5 but not be used by a toon with 100mill SP to finish off their Capital skills. You can also easily limit the amount of SP that can be purchased by a given IP so that it is not abused. Let the purchased SP be used for only certain core Level 5 skills on toons that have been active for 3 months. If you want Titan skills...O wait...you can buy a Titan pilot no sweat.
2. Nothing prevents the ISBoxer from doing that now. Absolutely nothing. The toons are readily available in the character bizarr as we speak. Now, you may argue that it might be more efficient to be able to purposely purchase precisely only the amount of SP necessary to equip a dedicated gank squad rather than find enough toons in the bizarr but this is a matter of economics and scale (ie quantity of SP allowed to be purchased) to be worked out.
3. Obviously SP only translates to wins when combined with gaming knowledge and skill. Sure, newbs with money are gonna lose ships. That is precisely the system we have now. The difference is that a player with enough experience to know what he wants (say Cyno 5) still has to wait nearly a month for it while having to neglect other useful skills like say, Caldari Industrial 5.
The only difference between being able to buy SP for your current toon (the current proposal) and buying the SP in the Character Bizarr on another toon that has more where you want it is that being able to buy SP for your toon may destroy the Character Bizarr market (and many posting here seem to have a vested interest in that). I also agree that it would likely inflate the price of PLEX in terms of Isk. But I don't see that as game breaking.
If you limit how much SP you can buy and what skills it can be used on the "Rich" will not necessarily get "Richer" but the hope is that the modestly experienced will be less frustrated with 1 month long trains for tiny gains in performance. |

Dr Sraggles
The Covenant of Blood
63
|
Posted - 2014.01.14 08:31:00 -
[23] - Quote
Alvatore DiMarco wrote:In condemning EVE for having a small playerbase, OP demonstrates he is unaware of the old adage "quality over quantity".
EVE is not small because of skill training. It is small because it is very niche, because it is not as casual as those larger games, because it doesn't have the same "everyone gets a cookie" mechanics that the great unwashed masses get so angry without. It does not hold your hand, it does not solve the problem for you, it does not do a great many things that industry wisdom says your game must have, must do, must be if you want it to be this year's biggest blockbuster mega-hit.
It does not - and should not - appeal to everyone.
Nothing worthy would appeal to everyone. Appealing to only 50,000 people on planet Earth is not really appealing to *anyone*. |

Dr Sraggles
The Covenant of Blood
63
|
Posted - 2014.01.14 15:37:00 -
[24] - Quote
Sigras wrote:Dr Sraggles wrote:The only difference between being able to buy SP for your current toon (the current proposal) and buying the SP in the Character Bizarr on another toon that has more where you want it is that it may destroy the Character Bazaar market (and many posting here seem to have a vested interest in that). I also agree that it would likely inflate the price of PLEX in terms of Isk. But I don't see that as necessarily game breaking by any means. It is ridiculously easy to earn enough isk to buy a PLEX. I think we're getting to the root issue of why you think this is ok. You dont really understand the concept of economics. Its just like buying a PLEX and selling it for ISK. When you do that no ISK is created, it's just transferred from one player to another, and these player transfers follow the laws of supply and demand, the price changes on a daily basis. This is called an open market.Now imagine with me if CCP came out and said "we're implementing a new program, you pay us $20 and we'll give you 750,000,000 ISK" Well they would have to spawn it into the game to do that, and at first I imagine this would go very well for them; they would see several people shelling out the cash to make this happen, but over time as more and more ISK was just dumped into the system haphazardly, inflation would begin to show. Having a billion ISK would mean less and less because everyone has a billion ISK, soon prices would start to rise everywhere across new eden because the ISK has begun to lose its buying power. Soon the $20 for 750 million looks like a bad deal because even day 1 noobs have that after doing some mining. This is called inflationSee when someone buys a character from the character bazaar, no additional SP are created. This means that if say tomorrow 50,000 people all wanted new characters, the price would go up because there is a limited supply. What you want would be for CCP to give you SP when you spend a PLEX which is an entirely different thing. CCP would have to essentially spawn new SP into the game and give it to you out of nowhere. This means that SP is slightly more common every time you do that. This would make SP worth less and less until it was worthless. All that being said, you're probably just going to ignore this post or somehow ignorantly justify you way around it because you want to continue to believe what you want to believe without regards for logic or facts.
The reason I am going to ignore this post is that there is no logic in equating SP to isk. One is a currency for buying the tools of the game. The other is the ability to use the tools. They are not the same and not as freely traded.
This "inflation" of SP that you imaging would happen is easily controlled by the suggestions above: Limit how much and where the SP could be spent.
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Dr Sraggles
The Covenant of Blood
63
|
Posted - 2014.01.14 15:44:00 -
[25] - Quote
Tchulen wrote:Dr Sraggles wrote:Alvatore DiMarco wrote:In condemning EVE for having a small playerbase, OP demonstrates he is unaware of the old adage "quality over quantity".
EVE is not small because of skill training. It is small because it is very niche, because it is not as casual as those larger games, because it doesn't have the same "everyone gets a cookie" mechanics that the great unwashed masses get so angry without. It does not hold your hand, it does not solve the problem for you, it does not do a great many things that industry wisdom says your game must have, must do, must be if you want it to be this year's biggest blockbuster mega-hit.
It does not - and should not - appeal to everyone. Nothing worthy would appeal to everyone, I grant you. Appealing to only 50,000 people on planet Earth is not really appealing to *anyone* when that is a fraction of 1% of the gaming population. I say stop defending a status quo and try to broaden the appeal of this game. Why? Because I think it is an *amazing game* based on it's minimal system requirements. It will run on a basic internet appliance and is probably coming to a smart phone near you soon. Appealing to 50,000 people isn't "not appealing to anyone" as you put it. It's apealing to 50,000 people. If you had your way, EVE would go the way of SWG NGE. You'd kill it just because you're too simple to comprehend the larger implications of the effects of your demands on anything bigger than yourself. Luckily for me and all the other people that understand and actually enjoy playing EVE, CCP will never acquiesce to your request. The reason they won't is because they're not stupid. I do notice, however, that the people who post this demand of yours are generally pretty dumb but then that's to be expected, I suppose. Anyone with an ounce of nous wouldn't suggest such a suckingly stupid thing and certainly wouldn't keep arguing for it.
That's a great argument you have there. I'll summarize it for you:
"50,000 people (after 12 years) playing a game out of the 500 Million Gamers (conservative estimate) Worldwide (0.1%) are onto something amazing. The rest of the people are stupid. Strange, the game never gets more popular. I just don't get why people don't want to spend years playing time dilated spreadsheets in space." |

Dr Sraggles
The Covenant of Blood
63
|
Posted - 2014.01.14 15:48:00 -
[26] - Quote
Alvatore DiMarco wrote:You're completely missing his point. Your complaint is that you want to buy SP in order for new characters to be useful, but by allowing such a thing you instantly raise the required amount of SP for "usefulness" by an order of magnitude or more. Your "limits" are meaningless. The fact that you don't see how useless they are underscores your naivete and your lack of understanding of how EVE's community works.
Let's say that this idea is implemented and suddenly the bottom limit for "useful" jumps to 150m SP. EVE is a long-term game played (mostly) by people who have long attention spans. If you need to wait three, four, five, six months in order to reach a combined trained and purchased total of 150m SP to be useful, then that's what others will expect of you.
Your solution creates many, many more problems and solves none.
Can't make an omelet without breaking eggs. |

Dr Sraggles
The Covenant of Blood
63
|
Posted - 2014.01.14 15:55:00 -
[27] - Quote
Seranova Farreach wrote:Nope!plex for SP is bad and you should feel bad, its basically Pay 2 win. start new account pay for plex instant vet SP amounts. it would kill the character bazaar it would make RMT more of a problem then it already is it would make plex prices go stupidly high meaning those who plex their accounts wouldnt be able to play anymore and the market would be hit hard not to mention the balance of isk In and out and Cash in too
Please explain to me how Goons does not "Pay to win"? They can deploy vastly greater resources than any others to my knowledge....when you have more resources it's straight n+1 to a victory in a fleet battle.
Might it not help bring in fresh blood faster and maybe give an actual challenge to the Eve establishment?
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Dr Sraggles
The Covenant of Blood
63
|
Posted - 2014.01.14 15:56:00 -
[28] - Quote
Alvatore DiMarco wrote:That's the worst and most useless reply in the history of these forums. You should feel ashamed of yourself for taking such a lazy, cop-out route as that.
I won't get into how nobody asked for and indeed nobody needs that omelet.
Who are you to speak to what the millions of people that have tried this game and found it lacking want? |

Dr Sraggles
The Covenant of Blood
63
|
Posted - 2014.01.14 15:59:00 -
[29] - Quote
Barbaydos wrote:Seranova Farreach wrote:Nope!it would make plex prices go stupidly high meaning those who plex their accounts wouldnt be able to play anymore and the market would be hit hard not to mention the balance of isk In and out and Cash in too not so, CCP goes to great lengths to keep the price of plex under control, with specials and bundle deals for PLEX, the price of plex has fallen from a high of like 650mil per down to about 610 per and its still dropping. If the OP's idea was implemented in form yes the price of plex would soar for a few months then fall again as the inital demand ends / people start running out of isk/money to spend on it. end result that plex would probably end up about 200-300 mil higher than current i guess. the op's idea could (and i say could not anything else) be good if it could be implemented in a limited form, say once the character has reached 3m SP the option would be removed from that char. yes it could result in a flood of ~3m SP chars being dumped on the bazaar but it would remove some of the grind for the lower SP chars who are most likely new players. alternatively CCP could just grant all new accounts 60 days of enhanced learning time where there skills train at a faster pace. this way we could avoid all the issues with plex/rmt/char selling etc etc etc.
Or simply reduce the multiplier (1x v 5x etc) on the training times for certain skills. It's all the same, the idea is to make Eve fun sooner and hook people.
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Dr Sraggles
The Covenant of Blood
63
|
Posted - 2014.01.14 16:08:00 -
[30] - Quote
Tchulen wrote:50,000 is better than 25,000 which is what I suspect would happen within a short amount of time if you got what you wanted. Then 10,000... 5,000 and CCP would have to shut down the servers from lack of revenue.
You might be unaware of SWG. Starwars Galaxies was a pretty awesome game. It was deep, had a market similar to EVE's and was genuine fun to play.
Then a load of people like you started screaming on the forums things like:
"It's too hard. I want it to be easier"
"I want to be a jedi"
"Why does my stuff have to break after I've used it for ages? I want my stuff not to break... ever"
"It's too hard to gain levels. I want to get more xp for the time I'm playing"
"Why can't I just be top level? Why do I actually have to play the game?"
As in, things like you're saying.
So, SOE (Sony Online Entertainment) gave the screaming masses what they wanted. The people who loved the game for what it was left. The people who were screaming on the forums for things to be changed turned out to have very low attention spans, not want to play in a game where the people who knew what they were doing were leaving and didn't really give a crap about the game anyway and they had to shut down the servers and the game died a death.
Moral of the story here is EVE is a more established game with a loyal player base who know the difference between good and bad changes, are smart enough to be able to see from past experience what dumbing down the game would actually do and whilst you might not see it they're only actually against the stupid change requests which would be detrimental to the game overall. Listen to them. Stop trying to screw the game we all love just because you don't understand it. Don't be one of the idiots that screwed SWG and then moved on because they never really cared about what they were crying about in the first place. This is why people will argue with you and in fact not stop arguing with you.
These people telling you that what you're asking for would be detrimental really do know what they're talking about.
Look dude, I've been gaming since they invented them. I have seen the good and the great and have nearly played them all. What drives people away is nothing new to do and New Content is the most expensive to develop. Games die when the Devs refuse to spend to create new content. That is an Economics equation based on their belief in the game's future.
Now, if you want to have a discussion about how there is rarely anything new to do in Eve for more established players I am quite sure the Devs would love to hear our suggestions.
My suggestion is about getting people through some of the worst of the first 6 mos when you really need an income and can't fly anything that really produces one.
I agree that the Character Bazaar is where you should go for Capital SP. I don't think letting people have AWU 5 for ~$20 is game breaking.
But it is my opinion that making people do nothing else but advance their toon by 2% PG for weapons for nearly a month is a deal breaker for the majority of hardcore gamers. This is evidenced by the fact that the vast majority find Eve lacking. |
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Dr Sraggles
The Covenant of Blood
63
|
Posted - 2014.01.14 16:26:00 -
[31] - Quote
Alvatore DiMarco wrote:Dr Sraggles wrote:Alvatore DiMarco wrote:That's the worst and most useless reply in the history of these forums. You should feel ashamed of yourself for taking such a lazy, cop-out route as that.
I won't get into how nobody asked for and indeed nobody needs that omelet. Who are you to speak to what the millions of people that have tried this game and found it lacking want? At least I am willing to try and improve it rather than simply defend a status quo that is lacking. I am an EVE player, an account-holder since 2008, someone who pays careful attention to what I see and someone with a proper understanding of cause and effect in EVE, gained slowly over time. In short, I am someone who is sufficiently educated in the nature of the proverbial beast to make reasonably accurate judgements regarding what is or is not obviously detrimental to EVE and its community. Those millions who found EVE lacking, who you now attempt to crusade for despite their total lack of interest? Not all of them declined to subscribe (or continue their subscriptions) because of the skill system. Of the ones who did find the skill system to be their reason for leaving, how many more would have left anyway because of something else? Even if this change was made, there would still be another change and another change and another change to be made, all in the name of "mass appeal". I don't think you actually care about EVE at all. I don't think you actually care about other players at all. I don't actually think you really want to help anyone. I think you just want to feel special and important because you play a game with more subscribers than WoW and you're willing to destroy EVE in order to get what you want.Get out.
That is some argument you have there. I like the "get out" particularly.
I wish you were in the room so you could stamp your feet loudly.
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Dr Sraggles
The Covenant of Blood
63
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Posted - 2014.01.14 16:34:00 -
[32] - Quote
Halaxi wrote:Dr Sraggles wrote:Topic says it all.
For the Price of a PLEX why not let me buy a month's worth of SP (@ say, 2500 SP/Hr) that I can then allocate as I choose?
Time is precious to us all. I would like to be able to dump that month's worth of SP into those Level 5 skills that are so painful to train. Then I can buy a plex and finally get T2 Torps and Covops 5 or Cyno 5 etc and not twiddle my thumbs on the rest of my skills while I wait.
PLEX prices rise, CCP profits.
No, I don't want to buy another toon with millions of SP that are not in areas I am interested in, I want unallocated SP for PLEX that I can put precisely where I want it.
/discuss Why don't you think about how this can possibly backfire on you, the community and the game in general, and then you'll arrive at the reasoning that CCP have for not introducing this in the countless previous times that it has been mentioned. Hal.
Hal, there has been quite a bit of good back and forth in the thread between people with well reasoned arguments along with the usual internet attempts at bullying and ad hominem attacks.
The reality is that such attacks usually mean you are on to something or are endangering a vested interest.
The best single counter is that it would lead to PLEX inflation or that if it was unlimited we would all spend our isk on SP and nothing else.
Both of these are addressed with a modification of the OP to limit how much SP you would be able to purchase and what skills it could be applied to.
In the final analysis my suggestion comes down to this:
Why not pay CCP (instead of just getting it for free) for the ability to get a few of those really painful Level 5 skills that new players really want at the beginning of their play so that they can make it to earning isk easily to fund their endeavors and be competitive in PvP.
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Dr Sraggles
The Covenant of Blood
64
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Posted - 2014.01.14 16:36:00 -
[33] - Quote
Tchulen wrote:Dr Sraggles wrote:My suggestion is about getting people through some of the worst of the first 6 mos when you really need an income and can't fly anything that really produces one. This is your problem. How is it that I (and I assume most of the people disagreeing with you) didn't have a problem with it? I joined long before the new player experiences were introduced and I still didn't have a problem with it. Now, I agree that the new player stuff is better than before, having played through it but I simply can't agree with you about being able to buy SP in any form whatsoever. It isn't needed. I didn't need it. No one that I know who plays or has played EVE needed it. Why is that, do you think? Why is it that we didn't need to buy SP but you seem to think that anyone who isn't currently playing the game needs it? I didn't need it as I was learning to play the game at the time and so the speed of progression was correct. The only reason that wouldn't be so is if you're not talking about new players but instead you're really talking about yourself. This is my guess: You don't give two craps about new players. What you want is the ability to boost your alts immediately to the point that they're useful. You don't want to wait for the time it would take a new player to learn how to play the game as you don't need to for your alts as you've already learned. You don't want to come on the forum and say that as you know you'd get seriously booted for it so you come here claiming to be all altruistic and only thinking of the new players. Nice.
Cool story bro.
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Dr Sraggles
The Covenant of Blood
64
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Posted - 2014.01.14 16:51:00 -
[34] - Quote
Robert Caldera wrote:Dr Sraggles wrote: Please explain to me how Goons does not "Pay to win"? They can deploy vastly greater resources than any others to my knowledge....when you have more resources it's straight n+1 to a victory in a fleet battle.
Might it not help bring in fresh blood faster and maybe give an actual challenge to the Eve establishment?
let me tell you about how hordes of goon scrubs are running and dying into capital fleets assembled by much smaller N3 coalition. Right at the moment your statement is simply not true.
Sounds to me like hordes of Goon Scrubs are occupying Capital Fleets at minimal cost to Goons.
The point stands, resources = might in Eve.
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Dr Sraggles
The Covenant of Blood
64
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Posted - 2014.01.14 16:52:00 -
[35] - Quote
Alvatore DiMarco wrote:OP's replies to our posts are largely a blend of mocking, trolling, sarcasm and blatant dismissal.
I believe we're onto something.
What you are onto is that I will "respond in kind" to those that refuse to make a logical argument and instead create ad hominem attacks out of thin air. |

Dr Sraggles
The Covenant of Blood
65
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Posted - 2014.01.14 17:48:00 -
[36] - Quote
Sigras wrote:Dr Sraggles wrote:Sigras wrote:Dr Sraggles wrote:The only difference between being able to buy SP for your current toon (the current proposal) and buying the SP in the Character Bizarr on another toon that has more where you want it is that it may destroy the Character Bazaar market (and many posting here seem to have a vested interest in that). I also agree that it would likely inflate the price of PLEX in terms of Isk. But I don't see that as necessarily game breaking by any means. It is ridiculously easy to earn enough isk to buy a PLEX. I think we're getting to the root issue of why you think this is ok. You dont really understand the concept of economics. Its just like buying a PLEX and selling it for ISK. When you do that no ISK is created, it's just transferred from one player to another, and these player transfers follow the laws of supply and demand, the price changes on a daily basis. This is called an open market.Now imagine with me if CCP came out and said "we're implementing a new program, you pay us $20 and we'll give you 750,000,000 ISK" Well they would have to spawn it into the game to do that, and at first I imagine this would go very well for them; they would see several people shelling out the cash to make this happen, but over time as more and more ISK was just dumped into the system haphazardly, inflation would begin to show. Having a billion ISK would mean less and less because everyone has a billion ISK, soon prices would start to rise everywhere across new eden because the ISK has begun to lose its buying power. Soon the $20 for 750 million looks like a bad deal because even day 1 noobs have that after doing some mining. This is called inflationSee when someone buys a character from the character bazaar, no additional SP are created. This means that if say tomorrow 50,000 people all wanted new characters, the price would go up because there is a limited supply. What you want would be for CCP to give you SP when you spend a PLEX which is an entirely different thing. CCP would have to essentially spawn new SP into the game and give it to you out of nowhere. This means that SP is slightly more common every time you do that. This would make SP worth less and less until it was worthless. All that being said, you're probably just going to ignore this post or somehow ignorantly justify you way around it because you want to continue to believe what you want to believe without regards for logic or facts. The reason I am going to ignore this post is that there is no logic in equating SP to isk. One is a currency for buying the tools of the game. The other is the ability to use the tools. They are not the same and not as freely traded. This "inflation" of SP that you imaging would happen is easily controlled by the suggestions above: Limit how much and where the SP could be spent. So are you denying the economic principle that increasing the availability of an item without creating a new way for that item to be destroyed will cause the value of that item to go down? It doesnt matter if you limit it to purchasing 1 SP per week, thats still 1 SP per week that shouldnt be in the game! Inflation is inflation is inflation. Again and again you show a blatant ignorance or disregard (not sure which) for basic economics . . . perhaps eve isnt the game for you.
SP would never mean less and less until it is worthless. It would always be worth a high percentage of the isk required to create it just as it is now. It might be worth slightly less on a toon in the character bazaar (just as it is now) but at some point people are going to save that difference by buying a toon with the SP they want in the bazaar and deal with the derpy name rather than waste money just to have their "own" toon.
What I believe will go up is the price of a PLEX in terms of Isk. This of course can be controlled by increasing the supply (CCP can lower the $$ cost).
This is Econ 101 so you can spare me the lecture that apparently makes yourself feel better next time. |

Dr Sraggles
The Covenant of Blood
65
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Posted - 2014.01.14 17:53:00 -
[37] - Quote
Alvatore DiMarco wrote:Agreed. What OP wants is already possible and this thread is a duplicate on top of that.
Gee, if that is so why hasn't it ruined the game and driven everyone out as you predicted? Weird, huh?
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Dr Sraggles
The Covenant of Blood
65
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Posted - 2014.01.14 18:20:00 -
[38] - Quote
Robert Caldera wrote:Dr Sraggles wrote: Gee, if that is so why hasn't it ruined the game and driven everyone out as you predicted? Weird, huh?
because its actually not the same, just wonder why someone would ask for a thing and then, back it up with the stupid argument that it already exists, in the same time.
It already exists for the truly space rich. They can buy whatever SP they require in the character bazaar.
The reason more people do not take advantage of the Bazaar is that they have grown to identify with their toons and want to see them grow (the basic principle of all MMOs).
What I proposed (and since heavily modified from feedback) is the ability to modestly tailor your existing toon to make core level 5 skills more easily attainable. Rather than CCP simply lowering training times (ie give them for free) I proposed having to earn the PLEX or cash which would on the face of things would seem a win for CCP.
About the best feedback on that has been that "if you can do it, everyone will and you will gain nothing" which I would counter with "If I had (such and such skill) then farming iskies would be less of a chore and I would spend more time having fun.
People have countered that with "then the value of mining/missioning/lp/pvp" will simply inflate in proportion and nothing will change.
This may be true for some professions and deserves consideration. But that can also be balanced with limiting the amount and the areas that the SP could be put into so that there are not 1000's of Industry Tycoons born overnight. |

Dr Sraggles
The Covenant of Blood
65
|
Posted - 2014.01.14 18:58:00 -
[39] - Quote
Tchulen wrote:I've just read through this thread again and it's quite interesting. The OP obviously doesn't see the big picture. He and the few who are like him are utterly outnumbered by those that can see precisely why CCP have chosen to make the SP system as it is and thus there are several factors which when added together mean that the OPs request will never happen.
1) CCP don't want to do it. If they did, they'd have already done it because it's been suggested many many times and on paper, ignoring all the complicated nuances regarding the knock on effects of this change, it does appear to be a money spinner for CCP. Luckily, CCP can (like most of the players) see why this is a totally stupid idea, obviously.
2) The majority of players don't want it to be done. If CCP did this they'd have another revolt on their hands. They know where their revenue comes from and it's predominantly from the long term players, not from new blood. New blood is great and all but the loss of the long term players will hurt CCP badly and immediately, as has been proven.
3) CCP chose this method for skill progression. It's been working for 10 years. As far as I remember not one of the CCP employees has deigned to comment on any of these "SP for Plex/RL$" threads. I suspect it's because they're never intending to do it and really couldn't give a crap about the fools who demand that they do.
All in all, no more arguement is needed. This thread, like every similar one before it, will disappear into the thread pile that is the F&I forum and within days be forgotten by everyone who wrote in it.
I wish you good luck in your endeavours to get SP for PLEX, Dr Sraggles. Many better than you have tried and all have failed so I don't rate your chances but like a duelist who knows his opponent is blind and carrying a banana instead of a pistol I'm going to wish you good luck.
Fly safe o/
Cool Story Bro.
This thread has been about a discussion as to the merits and demerits of this idea with current players. Points like "CCP hasn't done it yet which means they never will and know better" are really just not useful.
I lived for the better part of 35 years in the San Francisco Bay Area and within commuting distance to Silicon Valley and got my undergraduate degree with some of the most brilliant programmers in the world in the same lab. People you might meet at the local rock climbing gym were the likes of Steve Wosniak and gee, you might even coach his son on the climbing team. So you get to know the Woz a tiny bit and you get some insight as to how real innovators think and one thing they don't do is try and limit debate.
I remain unimpressed with your claims of CCP omniscience as to the best way forward for their game and their own threads and forums asking for input/ideas are testimony to this.
Don't try and limit debate.
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Dr Sraggles
The Covenant of Blood
66
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Posted - 2014.01.14 19:33:00 -
[40] - Quote
Alvatore DiMarco wrote:Dr Sraggles wrote:
I lived for the better part of 35 years in the San Francisco Bay Area and within commuting distance to Silicon Valley and got my undergraduate degree with some of the most brilliant programmers in the world in the same lab. People you might meet at the local rock climbing gym were the likes of Steve Wosniak and gee, you might even coach his son on the climbing team. So you get to know the Woz a tiny bit and you get some insight as to how real innovators think and one thing they don't do is try and limit debate.
sucks hairy ram genitalia
That is some argument you got there.
The other thing I have found is that the player base tends to be far more in agreement than they are willing to post given the routine bullying and threats of war -decs they get from those with a vested interest in the topic. Once the inevitable flaming starts most shy away.
ps. The funny thing is if you ever lived in Santa Cruz, California, and said that you had met and talked to Woz, studied with Jim Kent or waited Phillipe Kahn's table (picture game of thrones feast) the most common response from locals you would get is "duh, everyone knows Woz...etc" lol. |
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Dr Sraggles
The Covenant of Blood
66
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Posted - 2014.01.14 20:58:00 -
[41] - Quote
Halaxi wrote:Okay, let's try this.
You want to get skillpoints for PLEX, because the idea of spending time to get the skills is something you don't agree with. So, essentially, you disagree with the time-investment aspect of EvE. Okay.
Imagine it gets put in. A precedent has now been set. A way of not just mitigating, but ignoring the time investment has come into being. The player base demands more. After all, it has been introduced once, it can be expanded.
So, what else would you like to remove the time investment from?
Let's see. Moon mining and reactions, yes they take a pesky amount of time, let's have PLEX for reactions! Titans! Those cheeky little buggers, taking so long to build, let's have PLEX for Supercap Proliferation! Capturing sov space! How dare I have to wait for SBU's and TCU's and reinforcement timers, pass me the PLEX young Timmy, it's time for PLEX for Obscene Sov Wars!
Is your feature needed by anything other than your impatience, will your feature have any negative fallout to anyone other than yourself, will it add anything positive to the game?
Hal.
Hal.
This is just a Straw Man argument equating things obviously extreme with a modest proposal. We have already discussed limiting the SP you could buy and potentially what skills it could be applied to as moderation of the OP.
Player retention is a huge problem for this game. What are your ideas to improve that?
We can debate how best to do this but I can speak from experience watching friends try it and drop out. They all complained that you suck ass for months in this game doing the dullest PvE imaginable before you have enough SP to really have fun.
How do you propose to improve the new player experience?
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Dr Sraggles
The Covenant of Blood
66
|
Posted - 2014.01.14 20:59:00 -
[42] - Quote
Halaxi wrote:Okay, let's try this.
You want to get skillpoints for PLEX, because the idea of spending time to get the skills is something you don't agree with. So, essentially, you disagree with the time-investment aspect of EvE. Okay.
Imagine it gets put in. A precedent has now been set. A way of not just mitigating, but ignoring the time investment has come into being. The player base demands more. After all, it has been introduced once, it can be expanded.
So, what else would you like to remove the time investment from?
Let's see. Moon mining and reactions, yes they take a pesky amount of time, let's have PLEX for reactions! Titans! Those cheeky little buggers, taking so long to build, let's have PLEX for Supercap Proliferation! Capturing sov space! How dare I have to wait for SBU's and TCU's and reinforcement timers, pass me the PLEX young Timmy, it's time for PLEX for Obscene Sov Wars!
Is your feature needed by anything other than your impatience, will your feature have any negative fallout to anyone other than yourself, will it add anything positive to the game?
Hal.
Hal,
This is just a Straw Man argument equating things obviously extreme with a modest proposal. We have already discussed limiting the SP you could buy and potentially what skills it could be applied to as moderation of the OP.
Player retention is a huge problem for this game. What are your ideas to improve that?
We can debate how best to do this but I can speak from experience watching friends try it and drop out. They all complained that you suck ass for months in this game doing the dullest PvE imaginable before you have enough SP to really have fun.
How do you propose to improve the new player experience?
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Dr Sraggles
The Covenant of Blood
66
|
Posted - 2014.01.15 02:51:00 -
[43] - Quote
Sigras wrote:
So im just clarifying your position . . . youre saying dumping a bunch of SP into the game out of nowhere wouldnt cause the current SP in the game to be worth less?
youre saying it wouldnt be any less rare or special to have a 100 million SP toon after this change?
I just want to clarify that is the assertion you're making because if so, you're the one who needs econ 101 . . . actually forget econ, just consider going back to math 990
Maybe you should actually try reading the thread and get up to speed where the proposal lies?
It has changed pretty dramatically from the OP due to constructive feedback. The suggestion currently is that it would only be available for newish toons and only be available for certain core skills to prevent instantaneous creation of 100mill SP toons.
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Dr Sraggles
The Covenant of Blood
66
|
Posted - 2014.01.15 06:25:00 -
[44] - Quote
Nejerjin Cleansing wrote:This is entirely pay to win. This would break the fundamentals of the game. The anticipation of logging in to a new skill or building up to a new ship is the best experience. Maybe you have just become abrupt to the fact that players in eve don't dig their wallets in deep to get in a marauder. This is instant gratification. If time is precious, you should not play a game built on the idea of growing a character in a chartered map with the new discoveries lore wise like wormholes and new ship development. Plex is a way for people who do not have money out of game that are typically struck in the rather poor economy, or would rather not spend it on a game, to play the game. Raising the prices of plex by theoretically allowing people to say jump into capitals first hand and have NO IDEA what they are doing. Tbh that would be nice to kill off more scrubs.  TL;DR. This idea has been dug up over and over for years so my new and brilliant idea is to put it to rest. P.s. That means quit bitching, train skills.
Nice work at not reading the thread. Do you really think that after 9 pages people are still only responding to the OP and that nothing has evolved since then? |
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